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Realism Mods

Chadron House Nebraska v1.0
Welcome to the Chadron Nebraska Yard, this small yard is perfect for those looking to roleplay a owner operator.
There’s a decent sized family house as well as DIY supersized steel car port with repair triggers so you can work on your truck.
There’s also sleep triggers and a gas station next door.
There’s also a editable sign to show off your company.
This is a very small yard so please stick to normal sized trailers, I can not promise you will make it out with doubles or tripples.
Game version: 1.54
Credits:
MattVT
There’s a decent sized family house as well as DIY supersized steel car port with repair triggers so you can work on your truck.
There’s also sleep triggers and a gas station next door.
There’s also a editable sign to show off your company.
This is a very small yard so please stick to normal sized trailers, I can not promise you will make it out with doubles or tripples.
Game version: 1.54
Credits:
MattVT

Copperhead Valley (Colorado)
Welcome to Copperhead Valley! This yard is located near Rangely, Colorado and is near Utah and Wyoming borders.
It features Cattle, Grain, Windmill and Quarry jobs as well as garage, repair, sleep and fuel triggers!
Bottom of mod order!
Game version: 1.55/1.54
Credits:
MattVT
It features Cattle, Grain, Windmill and Quarry jobs as well as garage, repair, sleep and fuel triggers!
Bottom of mod order!
Game version: 1.55/1.54
Credits:
MattVT

Sound Fixes Pack v25.28.1
CHANGELOG v25.28.1
==================
Minor sound mixing correction and audio cleaning for the default/fallback reverse beeper sound effect replacement. [ATS edition]
CHANGELOG v25.28
================
Merged a selection of cabin sounds from the base game (1.55) to the Sound Fixes Pack rework of the truck interior suspension sounds.
Replaced the default/fallback reverse beeper sound effect with one from a Scania truck, courtesy of Max2712. [ETS2 edition]
- Special thanks to Max2712 for permission to use this sound effect.
Replaced the default/fallback reverse beeper sound effect with a quieter one. [ATS edition]
- Also has a slightly longer duration beep compared to the ETS2 edition, as this is more common in North America.
Replaced engine sounds for the Forest River Berkshire motorhome in AI traffic. [ATS edition]
- Originally the sounds were based on a Ford motorhome. This has now changed.
-- Optional addon news --
Reefer trailer sound addon for ETS2 has been formally updated for 1.55.
DESCRIPTION
===========
This mod has been bringing more immersion to common sounds in the game for over 9 years!
It packs a variety of sound content within one mod, making it great value within the 100 mod limit in Convoy multiplayer.
COMPATIBILITY
=============
* ETS2 1.55.0 + ATS 1.55.0. No errors in game log. Must have high priority in Mod Manager.
* Does not replace individual player truck sounds, so this mod can be used with an unlimited amount of truck sound mods of your choice.
* Compatible with all maps and all trucks, including truck mods.
* Supported in single-player and multiplayer Convoy mode, and is marked as an optional mod in Convoy.
MINIMUM REQUIREMENTS
====================
Requires higher priority in Mod Manager than:
- any map mods (e.g. ProMods)
- any AI traffic related mods
- any rain sound mods
FEATURE LIST
============
The mod features meticulously crafted sounds, covering the following:
- Suspension and tire bump sounds for your truck and trailer.
- Fuel / filling station sounds.
- Door close and seatbelt sounds after refueling.
- Train sound enhancements for several locomotives and railroad cars.
- Country/state specific railroad crossing bell sounds.
- The most complete tire sound package for all terrains: asphalt, gravel, grass, snow, and sleeper lines.
- Wet tire sound for the player's truck tires when the asphalt roads are wet.
- Reworked tire screech/skid sound effects.
- Nokia phone ringtone sound replacing the hurry up / late music, leading to less stress for the player.
- Default common sound reworks, such as improved default air brake sounds.
- AI traffic vehicle sound improvements, with engine and horn sounds uniquely set for hundreds of specific vehicles.
- English AU/UK/US voice navigation variants with speaker effect added and uncustomary phrases removed.
- Wind buffeting and rush of air sounds at high speeds only when the window is open.
- More environmental and ambient sounds, and tasteful changes to existing ambient sounds in the game world.
- Trailer coupling, trailer brace rotation, and trailer sliding axle sounds.
- 5 standalone air horns.
- Dynamic rain sounds, and an assortment of different thunder sounds with delay.
- Default gear grinding sound effect additions and improvements.
- Enhanced reverb zones, including stronger reverb when under bridges and overpasses.
- (ATS only) Drawbridge lift warning sound for the Columbia River Interstate Bridge.
- (ATS only) Working sounds for the Musical Road on the Historic Route 66.
- (Optional) Reefer / refrigerated trailer sound functionality.
- (Optional - ATS only) Cop scouting reports via CB radio (enable in voice navigation options).
- Fixes for World Ambient sound glitches from the vanilla game and/or mods.
- A couple of UI sound replacements in the Driving Academy module.
For further immersion, the mod may also include official paint colors and more authentic specifications for each AI traffic vehicle it modifies for sound. Rarer paint colors are less likely to be seen.
CREDITS
=======
* SCS Software for base sounds and for creating games open to modding
* Drive Safely for sound mixing and editing, some sound samples, and for compiling the mod
* antonvezdehod and Katixa for some high speed tire sounds
* Frontiersman for some additional CB radio voice lines
* Grinch for the Euro Truck Simulator 2 fallback railroad crossing bell sound
* Kriechbaum for several Renault T and Mack E6 sound samples and a blinker off stick sound
* Max2712 for several sound samples from multiple trucks from Scania, Mercedes, and MAN
* Trayscapes for recordings of a Mack E6 truck
* Vasily (Engine Voice Records) for some air brake sound samples and some Scania sound samples
* Zeemod for a wind sound sample
OFFICIAL SCS FORUM LINK
=======================
The SCS Forum link below for the Sound Fixes Pack holds all official download links and is open to suggestions and questions about the mod:
https://forum.scssoft.com/viewtopic.php?t=200919
If you like quick and easy automatic updates and a 'safe mode' to protect from incompatibility with future game updates, the Steam Workshop edition of the mod is highly recommended.
Credits:
SCS Software, Drive Safely, antonvezdehod, Frontiersman, Grinch, Katixa, Kriechbaum, Max2712, Trayscapes, Vasily (Engine Voice Records), Zeemod
==================
Minor sound mixing correction and audio cleaning for the default/fallback reverse beeper sound effect replacement. [ATS edition]
CHANGELOG v25.28
================
Merged a selection of cabin sounds from the base game (1.55) to the Sound Fixes Pack rework of the truck interior suspension sounds.
Replaced the default/fallback reverse beeper sound effect with one from a Scania truck, courtesy of Max2712. [ETS2 edition]
- Special thanks to Max2712 for permission to use this sound effect.
Replaced the default/fallback reverse beeper sound effect with a quieter one. [ATS edition]
- Also has a slightly longer duration beep compared to the ETS2 edition, as this is more common in North America.
Replaced engine sounds for the Forest River Berkshire motorhome in AI traffic. [ATS edition]
- Originally the sounds were based on a Ford motorhome. This has now changed.
-- Optional addon news --
Reefer trailer sound addon for ETS2 has been formally updated for 1.55.
DESCRIPTION
===========
This mod has been bringing more immersion to common sounds in the game for over 9 years!
It packs a variety of sound content within one mod, making it great value within the 100 mod limit in Convoy multiplayer.
COMPATIBILITY
=============
* ETS2 1.55.0 + ATS 1.55.0. No errors in game log. Must have high priority in Mod Manager.
* Does not replace individual player truck sounds, so this mod can be used with an unlimited amount of truck sound mods of your choice.
* Compatible with all maps and all trucks, including truck mods.
* Supported in single-player and multiplayer Convoy mode, and is marked as an optional mod in Convoy.
MINIMUM REQUIREMENTS
====================
Requires higher priority in Mod Manager than:
- any map mods (e.g. ProMods)
- any AI traffic related mods
- any rain sound mods
FEATURE LIST
============
The mod features meticulously crafted sounds, covering the following:
- Suspension and tire bump sounds for your truck and trailer.
- Fuel / filling station sounds.
- Door close and seatbelt sounds after refueling.
- Train sound enhancements for several locomotives and railroad cars.
- Country/state specific railroad crossing bell sounds.
- The most complete tire sound package for all terrains: asphalt, gravel, grass, snow, and sleeper lines.
- Wet tire sound for the player's truck tires when the asphalt roads are wet.
- Reworked tire screech/skid sound effects.
- Nokia phone ringtone sound replacing the hurry up / late music, leading to less stress for the player.
- Default common sound reworks, such as improved default air brake sounds.
- AI traffic vehicle sound improvements, with engine and horn sounds uniquely set for hundreds of specific vehicles.
- English AU/UK/US voice navigation variants with speaker effect added and uncustomary phrases removed.
- Wind buffeting and rush of air sounds at high speeds only when the window is open.
- More environmental and ambient sounds, and tasteful changes to existing ambient sounds in the game world.
- Trailer coupling, trailer brace rotation, and trailer sliding axle sounds.
- 5 standalone air horns.
- Dynamic rain sounds, and an assortment of different thunder sounds with delay.
- Default gear grinding sound effect additions and improvements.
- Enhanced reverb zones, including stronger reverb when under bridges and overpasses.
- (ATS only) Drawbridge lift warning sound for the Columbia River Interstate Bridge.
- (ATS only) Working sounds for the Musical Road on the Historic Route 66.
- (Optional) Reefer / refrigerated trailer sound functionality.
- (Optional - ATS only) Cop scouting reports via CB radio (enable in voice navigation options).
- Fixes for World Ambient sound glitches from the vanilla game and/or mods.
- A couple of UI sound replacements in the Driving Academy module.
For further immersion, the mod may also include official paint colors and more authentic specifications for each AI traffic vehicle it modifies for sound. Rarer paint colors are less likely to be seen.
CREDITS
=======
* SCS Software for base sounds and for creating games open to modding
* Drive Safely for sound mixing and editing, some sound samples, and for compiling the mod
* antonvezdehod and Katixa for some high speed tire sounds
* Frontiersman for some additional CB radio voice lines
* Grinch for the Euro Truck Simulator 2 fallback railroad crossing bell sound
* Kriechbaum for several Renault T and Mack E6 sound samples and a blinker off stick sound
* Max2712 for several sound samples from multiple trucks from Scania, Mercedes, and MAN
* Trayscapes for recordings of a Mack E6 truck
* Vasily (Engine Voice Records) for some air brake sound samples and some Scania sound samples
* Zeemod for a wind sound sample
OFFICIAL SCS FORUM LINK
=======================
The SCS Forum link below for the Sound Fixes Pack holds all official download links and is open to suggestions and questions about the mod:
https://forum.scssoft.com/viewtopic.php?t=200919
If you like quick and easy automatic updates and a 'safe mode' to protect from incompatibility with future game updates, the Steam Workshop edition of the mod is highly recommended.
Credits:
SCS Software, Drive Safely, antonvezdehod, Frontiersman, Grinch, Katixa, Kriechbaum, Max2712, Trayscapes, Vasily (Engine Voice Records), Zeemod

More American Cities (Utah) v1.1
This mod makes some of the decorative towns featured on the base map playable using existing or brand-new delivery points.
I advise you to place all the “More American Cities” mods as low down as possible in your mod manager to avoid any conflict with other modded maps.
If you use more than one edition, please arrange them alphabetically in your mod manager, where A is at the top and Z is at the bottom.
Please note that if you do not have the map extensions bordering the state of Utah, some towns may not be playable despite their presence on the map.
Version 1.1:
– Fixing Starbridge warehouse that was still displayed as Charged in Logan
– Fixing Apade warehouse that was still displayed as Voltison Motors in Salt Lake City
– Activating Cove Fort gas station
Credits:
MG
I advise you to place all the “More American Cities” mods as low down as possible in your mod manager to avoid any conflict with other modded maps.
If you use more than one edition, please arrange them alphabetically in your mod manager, where A is at the top and Z is at the bottom.
Please note that if you do not have the map extensions bordering the state of Utah, some towns may not be playable despite their presence on the map.
Version 1.1:
– Fixing Starbridge warehouse that was still displayed as Charged in Logan
– Fixing Apade warehouse that was still displayed as Voltison Motors in Salt Lake City
– Activating Cove Fort gas station
Credits:
MG
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